Comments on: How to be a Gnome /blog/how-to-be-a-gnome/ Tabletop games and adventures Mon, 24 Dec 2018 20:45:29 +0000 hourly 1 https://wordpress.org/?v=5.4.2 By: John Major /blog/how-to-be-a-gnome/#comment-2301 Mon, 24 Dec 2018 20:45:29 +0000 http://www.failsquadgames.com/?p=1030#comment-2301 A long, long time ago (c.1982), I created a pair of gnome Fighter/Illusionists PCs that happened to be brothers. One of the biggest challenges I always faced when playing them was to make maximum use of their Illusionist capabilities. They spent most of their adventuring lives as second-line fighters, (damn good ones but still, never quite powerful enough to maintain positions at the front). They have mostly above-average stats but they’re not super-gnomes. They have an adventuring uncle that is an Illusionist/Thief but I only use him as an NPC. Also, I waived demi-human level limits years ago, so they are both higher level than their BTB racial limits allow. I was/am so fond of these guys, I write fan-fiction about their adventures. But as I said, I wish I had been more adept/inventive at using their Illusionist abilities and am always appreciative of creative input in that regard.

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